Microsoft’s Xbox division will end unlimited cloud gaming for Game Pass members in November, introducing monthly limits and a pay-as-you-go option for people without recurring subscriptions. Game Pass Ultimate, priced at $22.99 a month, will include 15 hours of cloud playtime; Premium at $14.99 will receive 10 hours, and Essential at $9.99 will receive five hours. Players can buy additional bundled hours through the Xbox Store, with unused hours rolling into the following month, although Microsoft has not disclosed pricing. Xbox said the change reflects the rising cost of serving users who play for longer and that 4% of Game Pass subscribers exceed the new thresholds. People without Game Pass will be able to purchase cloud time for games they already own on supported devices. The policy extends Xbox’s broader experimentation with usage-based billing, ad-supported streaming and alternative mobile distribution as new CEO Asha Sharma evaluates growth and profitability initiatives.