Steam fees from Pearl Abyss’s Crimson Desert and Krafton’s Subnautica 2 are estimated at approximately 95.1 billion won, or $70.7 million, in the first half of this year. The games ranked third and fifth, respectively, in Steam’s first-half new-release revenue rankings, with estimated Steam revenue of $190 million and $133.6 million. Applying Valve’s tiered commission structure produces estimated fees of about $41 million for Crimson Desert and $29.72 million for Subnautica 2. The companies have not disclosed their actual payments to Steam, while their combined 712.7 billion won in reported payment fees also includes outsourcing and other service costs. Steam remains a key route into North American and European markets for Korean game companies, despite commissions of up to 30%.