
World Cup advertising and AI-powered campaign tools lifted revenue to $1.60 billion, while daily active users reached 493 million and North America remained weaker.
Snap reported second-quarter 2026 revenue of $1.60 billion, up 19% year over year and above the roughly $1.54 billion analyst estimate, as World Cup-related advertising and improved ad products lifted sales. Shares rose 13% in extended trading after the August 3 earnings release. CEO Evan Spiegel said large North American advertisers increased spending around FIFA World Cup coverage, while small- and medium-sized businesses also remained a source of strength. He also pointed to AI-powered advertising tools that have improved targeting and bidding, especially for smaller advertisers. Daily active users rose 5% to 493 million, but North America fell about 7% and Europe about 2%, leaving weakness in Snap’s most valuable markets. For the third quarter, Snap guided revenue to $1.70 billion-$1.74 billion and adjusted EBITDA to $300 million-$350 million, and said it will detail consumer AR glasses at a September 16, 2026, event.