Take-Two shares rise as publisher backs full-year outlook despite weaker bookings

Take-Two shares rise as publisher backs full-year outlook despite weaker bookings

Q1 revenue and adjusted earnings topped estimates, while net bookings missed and Roth Capital raised its price target to $300 as Take-Two reiterated fiscal 2027 guidance ahead of Grand Theft Auto VI.

Fact Check
Every element of the claim is corroborated. Benzinga confirms Q1 GAAP revenue of $1.53B and adjusted EPS of $0.35 beating the $0.33 consensus, net bookings of $1.39B (down 3%) missing consensus, reiterated FY2027 guidance, and shares rising ~3.94% to $241.64. The WTVB/Reuters report confirms the annual bookings outlook was maintained and GTA VI is on track for a November (Nov 19, 2026) launch. Quartz confirms revenue of $1.53B. The only minor nuance: some outlets noted premarket/after-hours trading was mixed, but Benzinga's confirmation of a ~3.94% intraday rise supports the 'shares rise' framing.
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Summary

Take-Two Interactive Software shares rose after the videogame publisher reported fiscal first-quarter 2027 results that beat analyst expectations on revenue and adjusted earnings, even as net bookings declined and missed forecasts. GAAP revenue rose to $1.53 billion and adjusted earnings were $0.35 per share, ahead of the $0.33 consensus, while net bookings fell 3% to $1.39 billion and GAAP net loss widened to $34.1 million. The company reaffirmed its fiscal 2027 revenue, bookings and adjusted earnings guidance, though its bookings outlook remained below Wall Street expectations. Roth Capital reaffirmed its Buy rating and raised its price target to $300, while investors also focused on management comments around the value proposition and Nov. 19 release of Grand Theft Auto VI.

Terms & Concepts
  • Net bookings: A videogame industry measure of products and services sold in a period, including digital and recurrent consumer spending, that may differ from GAAP revenue timing.
  • Recurrent consumer spending: Ongoing in-game and post-sale spending, such as virtual currency, add-on content and other repeat purchases by players.
  • Adjusted earnings: A non-GAAP profit measure that excludes certain items to show underlying operating performance.